Animal Bind     

 

 

Animal Bind

 

Draws all animals within the “Area of Effect” to be allied with the druid.

 

 

Modification-Point Cost (M.P.C.): 30

Prerequisites --------------------------- : Druid

Ability-points to invoke:

None (this is a spell).

Area of Effect:

40 spaces (200') out in all directions from where caster is standing. If the caster moves, the “Area of effect:” will move with him or her.

Avoidance-Roll:

Yes: vs. “Magic” to step without the spell’s area of effect unless animal would be destroyed by staying within. Only one attempt can be made to exit the spell’s “Area of effect:”.

Casting Time:

1 turn (5 seconds)

Damage:

None.

Duration:

1 fortnight (two weeks) in which the 9 spell-points used to cast this spell will not regenerate. When the spell’s duration is expired, or the caster wills the spell to expire, the spell-points will begin to regenerate.

Effect Time:

1 hour (720 turns). Within the hour one random animal will be encountered.

Explanation:

This spell will cause all animals to be drawn into the “Area of effect:” by the power of the spell. Once within the spell the animal encounter will be an ally to the Druid.

 

If this spell is used to hunt it will draw the random animal encounter in, but then will be stripped (painlessly) from the druid’s mind after the first animal is hunted and slain. In other words, the spell, “Animal Bind” must be found once again and successfully memorized in order to regain the spell.

 

See: "Spell-points to cast"

Hand Movement:

Two hands.

Healing:

None.

Immunities:

Only Animal Class creatures are effected by this spell.

Maximum Adjustment:

Not applicable.

Notes:

None.

Range:

Caster only.

Resting Time:

1 hour (720 turns).

Special:

None.

Spell Preparation:

None.

Spell-points to cast:

15

 

Note:

1 spell-point cast for this spell will never regenerate (it is willingly forfeited by the caster).

Susceptibilities:

None.

Value:

1 Electrum